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This is a list of all domains, also called portfolios, that gods can have. A portfolio carries with it an associated favored weapon and list of domain spells. Also listed for each are any gods that currently offer that portfolio, as well as normal holy sites and sacrifices that are appropriate for that portfolio, and thus any gods that offer it.

Spells listed with an asterisk (*) beside their name are found in supplemental source books, or are new, and can be found compiled here.

AnimalEdit

Currently Offered By: None.

Favored Weapon: Sickle.

Favored Sacrifice: Animal pelts.

Holy Sites: Natural surroundings and animal dens.

Domain Power: You can cast the speak with animals and calm animals spells once per day each as spell-like abilities.

Domain Spells:

1st Level: Calm Animals
2nd Level: Hold Animal
3rd Level: Dominate Animal
4th Level: Summon Nature's Ally IV
5th Level: Commune with Nature
6th Level: Antilife Shell
7th Level: Animal Shapes
8th Level: Summon Nature's Ally VIII
9th Level: Shapechange

ArtsEdit

Currently Offered By: None.

Favored Weapon: Rapier.

Favored Sacrifice: Compositions (music, painting, etc).

Holy Sites: Theaters.

Domain Power: You cast sound-based spells at +1 caster level.

Domain Spells:

1st Level: Ventriloquism
2nd Level: Hideous Laughter
3rd Level: Clairaudience/Clairvoyance
4th Level: Shout
5th Level: Song of Discord
6th Level: Irresistible Dance
7th Level: Word of Chaos
8th Level: Shout, Greater
9th Level: Dominate Monster

ChaosEdit

Currently Offered By: None.

Favored Weapon: Flail.

Favored Sacrifice: Variable.

Holy Sites: Variable.

Domain Power: You cast chaos spells at +1 caster level.

Domain Spells:

1st Level: Protection from Law
2nd Level: Shatter
3rd Level: Magic Circle Against Law
4th Level: Chaos Hammer
5th Level: Dispel Law
6th Level: Animate Objects
7th Level: Word of Chaos
8th Level: Cloak of Chaos
9th Level: Summon Monster IX

CharityEdit

Currently Offered By: Meyne.

Favored Weapon: Sling.

Favored Sacrifice: Anything.

Holy Sites: Any.

Domain Power: You cast magical boons upon others at +2 caster level.

Domain Spells:

1st Level: Bless
2nd Level: Aid
3rd Level:Prayer
4th Level: Imbue with Spell Ability
5th Level: Cure Light Wounds, Mass
6th Level: Heroes' Feast
7th Level: Limited Wish
8th Level: Heal
9th Level: Wish

CommunityEdit

Currently Offered By: Sangaia.

Favored Weapon: Club.

Favored Sacrifice: Building, preferrably a house.

Holy Sites: Cities, towns, villages.

Domain Power: You may use calm emotions as a spell-like ability 1/day.

Domain Spells:

1st Level: Bless
2nd Level: Status
3rd Level: Prayer
4th Level: Tongues
5th Level: Telepathic Bond
6th Level: Heroes' Feast
7th Level: Magnificent Mansion
8th Level: Sympathy
9th Level: Heal, Mass

CraftsEdit

Currently Offered By: None.

Favored Weapon: Warhammer.

Favored Sacrifice: Magical arms and armor.

Holy Sites: Forges and workshops.

Domain Power: Gain a +4 competence bonus on Craft checks. You cast creation spells at +1 caster level.

Domain Spells:

1st Level: Animate Rope
2nd Level: Wood Shape
3rd Level: Stone Shape
4th Level: Minor Creation
5th Level: Fabricate
6th Level: Major Creation
7th Level: Hardening*
8th Level: True Creation*
9th Level: Prismatic Sphere

DarknessEdit

Currently Offered By: None.

Favored Weapon: Spear.

Favored Sacrifice: Beings of light.

Holy Sites: Caves.

Domain Power: You gain Blind Fighting as a bonus feat.

Domain Spells:

1st Level: Obscuring Mist
2nd Level: Blindness/Deafness
3rd Level: Deeper Darkness
4th Level: Black Tentacles
5th Level: Nightmare
6th Level: Shadow Walk
7th Level: Power Word: Blind
8th Level: Create Greater Undead
9th Level: Power Word: Kill

DeathEdit

Currently Offered By: Oros.

Favored Weapon: Scythe.

Favored Sacrifice: Anything living.

Holy Sites: Graveyards, mausoleums, and tombs.

Domain Power: You may use a death touch once per day. Your death touch is a spell-like ability that is a death effect. You must succeed at a melee touch attach against a living creature. When you touch, roll 1d6 per level. If the total at least equals the creature's current hit points, it dies. Otherwise there is no effect.

Domain Spells:

1st Level: Hide from Undead
2nd Level: Death Knell
3rd Level: Speak with Dead
4th Level: Death Ward
5th Level: Slay Living
6th Level: Undeath to Death
7th Level: Destruction
8th Level: Surelife
9th Level: Wail of the Banshee

DestructionEdit

Currently Offered By: Maeve.

Favored Weapon: Mace.

Favored Sacrifice: Any.

Holy Sites: Ruins.

Domain Power: You can make one smite attempt/day, gaining a +4 bonus on the attack roll and a damage bonus equal to your level.

Domain Spells:

1st Level: Inflict Light Wounds
2nd Level: Shatter
3rd Level: Contagion
4th Level: Inflict Critical Wounds
5th Level:Inflict Light Wounds, Mass
6th Level: Harm
7th Level: Disintegrate
8th Level: Earthquake
9th Level: Implosion

DiseaseEdit

Currently Offered By: Maeve.

Favored Weapon: Flail.

Favored Sacrifice: Disease-ridden creatures.

Holy Sites: Swamps.

Domain Power: You are immune to the effects of all diseases, though you can still carry and transmit disease.

Domain Spells:

1st Level: Doom
2nd Level: Summon Swarm
3rd Level: Contaigon
4th Level: Poison
5th Level: Plague of Rats*
6th Level: Curse of Lycanthropy*
7th Level: Scourge
8th Level: Horrid Wilting
9th Level: Otyugh Swarm*

EntropyEdit

Currently Offered By: Oros.

Favored Weapon: Unarmed attacks.

Favored Sacrifice: Yourself.

Holy Sites: Chasms, or other deep holes in the ground.

Domain Power: You cast necromancy spells at +1 caster level.

Domain Spells:

1st Level: Entropic Shield
2nd Level: Invisibility
3rd Level: Slow
4th Level: Enervation
5th Level: Waves of Fatigue
6th Level: Anti-life Shell
7th Level: Waves of Exhaustion
8th Level: Horrid Wilting
9th Level: Wail of the Banshee

EvilEdit

Currently Offered By: Maeve.

Favored Weapon: Dagger.

Favored Sacrifice: Any living creature.

Holy Sites: The site of some great evil occurance (such as a place where many murders took place).

Domain Power: You cast evil spells at +1 caster level.

Domain Spells:

1st Level: Protection from Good
2nd Level: Desecrate
3rd Level: Magic Circle Against Good
4th Level: Unholy Blight
5th Level: Dispel Good
6th Level: Create UNdead
7th Level: Blasphemy
8th Level: Unholy Aura
9th Level: Summon Monster IX

FearEdit

Currently Offered By: None.

Favored Weapon: Axe.

Favored Sacrifice: Any living creature.

Holy Sites: A cliff edge.

Domain Power: You cast necromancy spells at +1 caster level.

Domain Spells:

1st Level: Cause Fear
2nd Level: Scare
3rd Level: Fear
4th Level: Crushing Despair
5th Level: Nightmare
6th Level: Symbol of Fear
7th Level: Eyebite
8th Level: Trap the Soul
9th Level: Weird

FertilityEdit

Currently Offered By: Barachiel.

Favored Weapon: Club.

Favored Sacrifice: Afterbirth.

Holy Sites: Nurseries or nests.

Domain Power: Once per day, you can grant 1d6 temporary hit points +1 per cleric level to a creature you touch. These temporary hit points last for a maximum of 1 hour/level.

Domain Spells:

1st Level: Remove Fear
2nd Level: Status
3rd Level: Remove Disease
4th Level: Death Ward
5th Level: Raise Dead
6th Level: Bear's Endurance, Mass
7th Level: Simulacrum
8th Level: Clone
9th Level: True Resurrection

FireEdit

Currently Offered By: Veloria.

Favored Weapon: Hand axe.

Favored Sacrifice: Burnt offerings.

Holy Sites: Volcanoes and volcanic regions.

Domain Power: Turn or destroy water creatures as a good cleric turns undead. Rebuke, command, or bolster fire creatures as an evil cleric rebukes undead.

Domain Spells:

1st Level: Burning Hands
2nd Level: Produce Flame
3rd Level: Resist Energy
4th Level: Wall of Fire
5th Level: Fire Shield
6th Level: Fire Seeds
7th Level: Fire Storm
8th Level: Incendiary Cloud
9th Level: Elemental Swarm (fire)

GoodEdit

Currently Offered By: Meyne.

Favored Weapon: Longsword.

Favored Sacrifice: Burnt offerings.

Holy Sites: Site of some great benefic event.

Domain Power: You cast good spells at +1 caster level.

Domain Spells:

1st Level: Protection from Evil
2nd Level: Aid
3rd Level: Magic Circle Against Evil
4th Level: Holy Smite
5th Level: Dispel Evil
6th Level: Blade Barrier
7th Level: Holy Word
8th Level: Holy Aura
9th Level: Summon Monster IX

HealingEdit

Currently Offered By: Meyne.

Favored Weapon: Net.

Favored Sacrifice: Time (spent healing the ill and wounded).

Holy Sites: Hospitals.

Domain Power: You cast healing spells at +1 caster level.

Domain Spells:

1st Level: Cure Light Wounds
2nd Level: Cure Moderate Wounds
3rd Level: Cure Serious Wounds
4th Level: Cure Critical Wounds
5th Level: Cure Light Wounds, Mass
6th Level: Heal
7th Level: Regenerate
8th Level: Cure Critical Wounds, Mass
9th Level: Heal, Mass

KnowledgeEdit

Currently Offered By: Oros.

Favored Weapon: Staff.

Favored Sacrifice: Books or scrolls.

Holy Sites: Libraries.

Domain Power: Add all Knowledge skills to your list of cleric class skills.

Domain Spells:

1st Level: Detect Secret Doors
2nd Level: Detect Thoughts
3rd Level: Clairaudience/Clairvoyance
4th Level: Divination
5th Level: True Seeing
6th Level: Find the Path
7th Level: Legend Lore
8th Level: Discern Location
9th Level: Foresight

LaborEdit

Currently Offered By: None.

Favored Weapon: Pitchfork or sickle.

Favored Sacrifice: Burnt offerings.

Holy Sites: Fields.

Domain Power: You gain a +10 competence bonus on Profession checks made to earn a living (not checks to accomplish a specific task). Add Appraise to your list of cleric class skills.

Domain Spells:

1st Level: Unseen Servant
2nd Level: Bear's Endurance
3rd Level: Bull's Strength
4th Level: Lesser Geas
5th Level: Telekinesis
6th Level: Move Earth
7th Level: Animate Objects
8th Level: Planar Ally, Greater
9th Level: Summon Monster IX

LawEdit

Currently Offered By: Oros.

Favored Weapon: Warhammer.

Favored Sacrifice: Burnt offerings.

Holy Sites: Courthouses.

Domain Power: You cast law spells at +1 caster level.

Domain Spells:

1st Level: Protection from Chaos
2nd Level: Calm Emotions
3rd Level: Magic Circle Against Chaos
4th Level: Order's Wrath
5th Level: Dispel Chaos
6th Level: Hold Monster
7th Level: Dictum
8th Level: Shield of Law
9th Level: Summon Monster IX

LoveEdit

Currently Offered By: Barachiel.

Favored Weapon: Laso.

Favored Sacrifice: Love letters.

Holy Sites: A place of great beauty.

Domain Power: You can boost your Charisma by 4 points once per day. Activating this power is a swift action. This Charisma increase lasts 1 minute.

Domain Spells:

1st Level: Charm Person
2nd Level: Eagle's Splendor
3rd Level: Suggestion
4th Level: Heroism
5th Level: Charm Monster
6th Level: Geas/Quest
7th Level: Insanity
8th Level: Sympathy
9th Level: Dominate Monster

LuckEdit

Currently Offered By: None.

Favored Weapon: Dagger.

Favored Sacrifice: Coins.

Holy Sites: Gambling houses.

Domain Power: You gain a +1 luck bonus on all saving throws.

Domain Spells:

1st Level: Entropic Shield
2nd Level: Aid
3rd Level: Protection from Energy
4th Level: Freedom of Movement
5th Level: Break Enchantment
6th Level: Mislead
7th Level: Spell Turning
8th Level: Moment of Prescience
9th Level: Miracle

MadnessEdit

Currently Offered By: None.

Favored Weapon: Any double-weapon.

Favored Sacrifice: Your own body parts.

Holy Sites: Caves, or other places with echoes.

Domain Power: You subtract 1 from all Wisdom-based skill checks and all WIll saves. However, once per day you may add half your cleric level to any single Wisdom-based skill check or Will save as you see with the perfect clarity of madness. You must choose to use this benefit before making the roll.

Domain Spells:

1st Level: Lesser Confusion
2nd Level: Touch of Idiocy
3rd Level: Rage
4th Level: Confusion
5th Level: Mind Fog
6th Level: Phantasmal Killer
7th Level: Insanity
8th Level: Symbol of Insanity
9th Level: Weird

MagicEdit

Currently Offered By: None.

Favored Weapon: Staff.

Favored Sacrifice: Spells.

Holy Sites: The scene of a great magical event.

Domain Power: Use scrolls as a mage at one half your cleric level.

Domain Spells:

1st Level: Magic Aura
2nd Level: Identify
3rd Level: Dispel Magic
4th Level: Imbue with Spell Ability
5th Level: Spell Resistance
6th Level: Anti-Magic Field
7th Level: Spell Turning
8th Level: Protection from Spells
9th Level: Disjunction

MoonEdit

Currently Offered By: None.

Favored Weapon: Sickle.

Favored Sacrifice: Animals.

Holy Sites: A moonlit glen.

Domain Power: You can turn or destroy lycanthropes as a good cleric destroys undead.

Domain Spells:

1st Level: Faerie Fire
2nd Level: Animal Trance
3rd Level: Darkvision
4th Level: Polymorph
5th Level: Baleful Polymorph
6th Level: Permanent Image
7th Level: Insanity
8th Level: Animal Shapes
9th Level: Shapechange

MountainEdit

Currently Offered By: Veloria.

Favored Weapon: Greatclub.

Favored Sacrifice: Precious gems.

Holy Sites: Within or on a mountain.

Domain Power: You can turn or destroy air creatures as a good cleric destroys undead. You can rebuke, command, or bolter earth creatures as an evil cleric rebukes undead.

Domain Spells:

1st Level: Magic Stone
2nd Level: Soften Earth and Stone
3rd Level: Stone Shape
4th Level: Spike Stones
5th Level: Wall of Stone
6th Level: Stoneskin
7th Level: Earthquake
8th Level: Iron Body
9th Level: Elemental Swarm (earth)

NatureEdit

Currently Offered By: Sangaia.

Favored Weapon: Staff.

Favored Sacrifice: Harvested grains or vegetables.

Holy Sites: Forests.

Domain Power: You can rebuke or command plant creatures as an evil cleric rebukes undead.

Domain Spells:

1st Level: Entangle
2nd Level: Barkskin
3rd Level: Plant Growth
4th Level: Command Plants
5th Level: Wall of Thorns
6th Level: Repel Wood
7th Level: Animate Plants
8th Level: Control Plants
9th Level: Shambler

PeaceEdit

Currently Offered By: Meyne.

Favored Weapon: Net.

Favored Sacrifice: Flowers.

Holy Sites: A place no blood has been spilled.

Domain Power: You gain a +2 bonus to your Charisma score.

Domain Spells:

1st Level: Sanctuary
2nd Level: Calm Emotions
3rd Level: Suggestion
4th Level: Tongues
5th Level: Hold Monster
6th Level: Suggestion, Mass
7th Level: Repulsion
8th Level: Binding
9th Level: Hold Monster, Mass

RevengeEdit

Currently Offered By: None.

Favored Weapon: Spear.

Favored Sacrifice: Any living creature.

Holy Sites: A site of a great betrayal.

Domain Power: You may make one smite attempt per day against any creature that has wounded you in the last 24 hours, gaining a +4 bonus to the attack roll and adding your level to the damage roll.

Domain Spells:

1st Level: Shield of Faith
2nd Level: Bear's Endurance
3rd Level: Speak with Dead
4th Level: Fire Shield
5th Level: Mark of Justice
6th Level: Banishment
7th Level: Spell Turning
8th Level: Discern Location
9th Level: Storm of Vengeance

ScienceEdit

Currently Offered By: None.

Favored Weapon: Crossbow.

Favored Sacrifice: New inventions.

Holy Sites: Laboratories.

Domain Power: You gain a +2 bonus to your Intelligence score.

Domain Spells:

1st Level: Encrypt
2nd Level: Brainwash
3rd Level: Brain Drain
4th Level: Dissect
5th Level: Neutron Beam
6th Level: Force Field
7th Level: Experiment
8th Level: Radiation Poisoning
9th Level: Self-Destruct

SeaEdit

Currently Offered By: Veloria.

Favored Weapon: Trident.

Favored Sacrifice: Driftwood.

Holy Sites: Underwater.

Domain Power: You can turn or destroy fire creatures as a good cleric destroys undead. You can rebuke, command, or bolster water creatures as an evil cleric rebukes undead.

Domain Spells:

1st Level: Obscuring Mist
2nd Level: Fog Cloud
3rd Level: Water Breathing
4th Level: Control Water
5th Level: Ice Storm
6th Level: Cone of Cold
7th Level: Acid Fog
8th Level: Horrid Wilting
9th Level: Elemental Swarm (water)

SecretsEdit

Currently Offered By: None.

Favored Weapon: Dagger.

Favored Sacrifice: Books.

Holy Sites: Within a secret or hidden room.

Domain Power: Add Bluff, Disguise, and Hide to your list of cleric class skills.

Domain Spells:

1st Level: Disguise Self
2nd Level: Mirror Image
3rd Level: Nondetection
4th Level: Invisibility, Greater
5th Level: False Vision
6th Level: Mislead
7th Level: Screen
8th Level: Mind Blank
9th Level: Imprisonment

SkillEdit

Currently Offered By: None.

Favored Weapon: Any exotic weapon.

Favored Sacrifice: Trophies.

Holy Sites: Circuses.

Domain Power: You gain a +2 bonus to your Dexterity score.

Domain Spells:

1st Level: True Strike
2nd Level: Cat's Grace
3rd Level: Haste
4th Level: Freedom of Movement
5th Level: Overland Flight
6th Level: Cat's Grace, Mass
7th Level: Limited Wish
8th Level: Moment of Prescience
9th Level: Foresight

SkyEdit

Currently Offered By: Veloria.

Favored Weapon: Longbow.

Favored Sacrifice: Bottles, or other hollow and translucent objects.

Holy Sites: Mountain peaks or the top of a tower, the higher the better.

Domain Power: Turn or destroy earth creatures as a good cleric destroys undead. Rebuke, command, or bolster air creatures as an evil cleric rebukes undead.

Domain Spells:

1st Level: Obscuring Mist
2nd Level: Wind Wall
3rd Level: Gaseous Form
4th Level: Air Walk
5th Level: Control Winds
6th Level: Chain Lightning
7th Level: Control Weather
8th Level: Whirlwind
9th Level: Elemental Swarm (air)

StoicismEdit

Currently Offered By: Barachiel.

Favored Weapon: Club.

Favored Sacrifice: Blood.

Holy Sites: Deserts and tundras.

Domain Power: You gain a +2 bonus to your Constitution score.

Domain Spells:

1st Level: Endure Elements
2nd Level: Bear's Endurance
3rd Level: Refreshment*
4th Level: Sustain*
5th Level: Stoneskin
6th Level: Bear's Endurance, Mass
7th Level: Globe of Invulnerability
8th Level: Spell Turning
9th Level: Iron Body

StrengthEdit

Currently Offered By: None.

Favored Weapon: Greatsword.

Favored Sacrifice: Bulls.

Holy Sites: Gladiatorial arenas.

Domain Power: You gain a +2 bonus to your Strength score.

Domain Spells:

1st Level: Enlarge Person
2nd Level: Bull's Strength
3rd Level: Magic Vestment
4th Level: Spell Immunity
5th Level: Righteous Might
6th Level: Stoneskin
7th Level: Grasping Hand
8th Level: Clenched Fist
9th Level: Crushing Hand

SunEdit

Currently Offered By: Barachiel.

Favored Weapon: Morningstar.

Favored Sacrifice: Burnt offerings.

Holy Sites: Deserts.

Domain Power: Once per day, you can perform a greater channeling when you spend a faith point to channel energy. When you do, you use d8s instead of d6s for your channeled energy.

Domain Spells:

1st Level: Endure Elements
2nd Level: Heat Metal
3rd Level: Searing Light
4th Level: Fire Shield
5th Level: Flame Strike
6th Level: Fire Seeds
7th Level: Sunbeam
8th Level: Sunburst
9th Level: Prismatic Sphere

ThieveryEdit

Currently Offered By: None.

Favored Weapon: Dagger.

Favored Sacrifice: Anything valueble, the more valuable the better.

Holy Sites: Markets.

Domain Power: Add Bluff, Disguise, and Hide to your list of cleric class skills.

Domain Spells:

1st Level: Disguise Self
2nd Level: Invisibility
3rd Level: Nondetection
4th Level: Confusion
5th Level: False Vision
6th Level: Mislead
7th Level: Screen
8th Level: Polymorph Any Object
9th Level: Time Stop

ThunderEdit

Currently Offered By: None.

Favored Weapon: Warhammer.

Favored Sacrifice: Wooden or glass items made from lightning-struck trees or sand.

Holy Sites: Mountain peaks.

Domain Power: Inclement weather has less of an effect on you. Rain and snow don't penalize your Spot and Search checks. You can move through snow-covered and icy terrain at your normal movement. Wind effects, whether natural or magical, affect you as if you were one size category larger.

Domain Spells:

1st Level: Shocking Grasp
2nd Level: Fog Cloud
3rd Level: Lightning Bolt
4th Level: Binding Winds*
5th Level: Call Lightning Storm
6th Level: Chain Lightning
7th Level: Control Weather
8th Level: Whirlwind
9th Level: Storm of Vengeance

TimeEdit

Currently Offered By: None.

Favored Weapon: Club.

Favored Sacrifice: Anything antique.

Holy Sites: Clock towers.

Domain Power: You act as if hasted for a number of rounds per day equal to your cleric level. These rounds do not need to be consecutive.

Domain Spells:

1st Level: Sanctuary
2nd Level: Calm Emotions
3rd Level: Haste
4th Level: Slow
5th Level: Permanency
6th Level: Contingency
7th Level: Repulsion
8th Level: Temporal Stasis
9th Level: Time Stop

TravelEdit

Currently Offered By: None.

Favored Weapon: Staff.

Favored Sacrifice: Footwear.

Holy Sites: Variable.

Domain Power: Your speed increases by +10 ft. Add Survival to your list of cleric class skills.

Domain Spells:

1st Level: Expeditious Retreat
2nd Level: Spider Climb
3rd Level: Fly
4th Level: Freedom of Movement
5th Level: Plane Shift
6th Level: Shadow Walk
7th Level: Teleport, Greater
8th Level: Etherealness
9th Level: Astral Projection

WarEdit

Currently Offered By: None.

Favored Weapon: Greataxe.

Favored Sacrifice: Weapons.

Holy Sites: Battlefields.

Domain Power: You gain martial weapon proficiency and the Weapon Focus feat for the deity's favored weapon.

Domain Spells:

1st Level: Magic Weapon
2nd Level: Spiritual Weapon
3rd Level: Magic Vestment
4th Level: Divine Power
5th Level: Flame Strike
6th Level: Blade Barrier
7th Level: Power Word: Blind
8th Level: Power Word: Stun
9th Level: Power Word: Kill

WealthEdit

Currently Offered By: None.

Favored Weapon: Crossbow.

Favored Sacrifice: Money.

Holy Sites: Banks or treasure vaults.

Domain Power: You cast conjuration spells at +1 caster level.

Domain Spells:

1st Level: Unseen Servant
2nd Level: Glitterdust
3rd Level: Heat Metal
4th Level: Rusting Grasp
5th Level: Secret Chest
6th Level: Guards and Wards
7th Level: Magnificent Mansion
8th Level: Trap the Soul
9th Level: Refuge

WinterEdit

Currently Offered By: Maeve.

Favored Weapon: Pickaxe.

Favored Sacrifice: Frozen things.

Holy Sites: Glaciers.

Domain Power: You can turn or destroy fire creatures as a good cleric destroys undead. You can rebuke, command, or bolster cold creatures as an evil cleric rebukes undead. This is a supernatural ability and is uable 3 times per day.

Domain Spells:

1st Level: Chill Touch
2nd Level: Chill Metal
3rd Level: Sleet Storm
4th Level: Wall of Ice
5th Level: Cone of Cold
6th Level: Freezing Sphere
7th Level: Control Weather
8th Level: Polar Ray
9th Level: Obedient Avalanche*

WisdomEdit

Currently Offered By: Sangaia.

Favored Weapon: Spear.

Favored Sacrifice: Animals.

Holy Sites: Schools.

Domain Power: You gain a +2 bonus to your Wisdom score.

Domain Spells:

1st Level: Augury
2nd Level: Owl's Wisdom
3rd Level: Speak with Dead
4th Level: Discern Lies
5th Level: True Seeing
6th Level: Owl's Wisdom, Mass
7th Level: Vision
8th Level: Moment of Prescience
9th Level: Foresight

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